Showing posts with label WIP. Show all posts
Showing posts with label WIP. Show all posts

Tuesday, July 5, 2011

Update for July: Sketches, sculptures and the Melbourne Coin Show

Last weekend was the Melbourne ANDA Coin show and I was invited to the Coin Club stand to help out and meet with coin collectors. Simon (the managing director at Coin Club) and myself organised an autographed limited postcard that featured my take on the animals in the Wildlife in Need series that is being issued by Coin Club. I think a few people thought I had designed the Wildlife in Need coin, but credit in fact goes to talented artist Karen Hull. I had a great time and it was really nice to meet with people that are fans of my coin illustration work.


I've done a few more sculptures since my last post including a metallic rabbit as a baby gift and the unicorn as a gift for my niece. (A huge apology to those who follow me on facebook and are probably sick to death of seeing this unicorn as I kept posting progress shots!!).


Animated progress shots of the unicorn (I think you have to click to activate it?):


I also did a couple of sketches for a contest to create a boss monster for the MMORPG, RIFT. The game features a series of Rifts that open up, releasing hordes of monsters from a particular Plane. The planes represent different elements such as Life, Death, Earth, Fire, Water and Air. I was intrigued by the colourful Life rift (which actually had a strong survival of the fittest theme) and created this guy. A large gentle creature driven to insanity by the spores of a sinister fungus. Fun stuff :)


Saturday, August 21, 2010

Hacker WIP

Just posting a work in progress on my hacker design.

Wednesday, November 18, 2009

Satyr Slayer WIPs

Here are the 'in progress' images for my Satyr Slayer image. I was trying a new technique of colouring in black and white first and then using an overlay layer to colour the image. I ended up using a few other layers as well as the overlay by itself was too dull. You might be able to notice that I skwed it half way through... it was really weird. I flip my images horizontally to check for mistakes (usually there are a lot of symmetry issues and things like that) but this time the whole image was skewed and I had to skew it quite severly to get it to look normal again. I may have been drawing this from an angle, I hope that's all it is and not some sign that my vision is skewed..

It wasn't very popular in the poll at concept art and I didn't receive any really critical feedback (kind comments for sure!) . I think I the creature was a bit too generic and didn't really fit into the storybook/fantasy nature of the satyrs. Oh well, I'll just have to try again :)

I think this time I'm going to go back to whatever style of colouring feels natural and see if there's any improvement.