More stuff... this brings us up to date.
Showing posts with label head. Show all posts
Showing posts with label head. Show all posts
Thursday, May 27, 2010
Moar catch up
Labels:
anatomy,
concept art,
concepts,
dragon. dragons,
hands,
head,
human anatomy,
people. fantasy,
tenacity,
zombie,
zombies
Monday, February 22, 2010
CA Sketchmeet Sunday- 21nd of Feb + Face sculpt
Some gesturals from Sunday and some other random things thrown in there. I think the appearance of my quick gesturals might actually be improving.. they look more natural and like real people. I particularly like the old grandma sitting and reading for some reason.
While we were sitting on the pretend grass at the QV building we were thrown comfy beanbags to sit on and a band called Husky rocked up and played in front of us (hence the guy with a guitar in the sketches). I thought that was particularly awesome because stuff like that never happens in Perth. That was the third free performance I'd experienced in a week; the Melbourne Symphony Orchestra performance on Sunday was of such high quality it felt weird that I wasn't paying for it. Melbourne is awesome.
I took up knoxie's idea to sculpt a part of the face... I kind of made the eye a bit too wide open and huge.. but hey, I actually found myself learning more about the nose and how the cheek attaches to the side of it. Definitely need to study more noses! I guess that will be my next sculpt.
Here are some poorly lit photos of my sculpting..
While we were sitting on the pretend grass at the QV building we were thrown comfy beanbags to sit on and a band called Husky rocked up and played in front of us (hence the guy with a guitar in the sketches). I thought that was particularly awesome because stuff like that never happens in Perth. That was the third free performance I'd experienced in a week; the Melbourne Symphony Orchestra performance on Sunday was of such high quality it felt weird that I wasn't paying for it. Melbourne is awesome.
I took up knoxie's idea to sculpt a part of the face... I kind of made the eye a bit too wide open and huge.. but hey, I actually found myself learning more about the nose and how the cheek attaches to the side of it. Definitely need to study more noses! I guess that will be my next sculpt.
Here are some poorly lit photos of my sculpting..
I haven't been working on a lot else because I have some commission work to do. I'm kind of feeling the effects of not having an income, I need to get a stable job soon!
Labels:
clay,
faces,
gestural drawing,
gesturals,
head,
people,
plasticine,
sculpture,
study
Friday, February 12, 2010
Anatomy Sketches 07
Some head studies and stuff. I always have trouble with the shape of the head! I usually make the face too small and low. I want to do some male vs female skull studies soon as well because my females sometimes look masculine and my males look girly.
I painted a skull in watercolour, but again stopped paying attention and went into automatic copy mode.. argh.
I painted a skull in watercolour, but again stopped paying attention and went into automatic copy mode.. argh.
Labels:
ballpoint,
head,
heads,
human anatomy,
human studies,
pencil,
skull
Saturday, December 19, 2009
A couple of sketches
Just a couple of pretty insignificant drawings I did sitting on my bed. This was just after I went and saw Avatar, which is a great movie. I was prepared to be let down by the hype, but even though the larger plot was a little predictable in places I was on the edge of my seat most of the time. Although it's probably not a new one, I loved the concept of using real bodies as avatars and how your 'virtual' life (although not so virtual I guess if you are using flesh bodies?) could easily become preferable to your real one. Hmm..
Labels:
anatomy,
avatar,
head,
heads,
human anatomy,
human studies,
humanoids
Wednesday, December 16, 2009
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